Since 2018, MMVE workshop has consistently brought together researchers from academia and industry in all its editions to share insights on the evolution of immersive technologies and their intersection with various domains. The workshop's ability to adapt to emerging challenges has attracted experts from a broad spectrum of topics related to immersive media or extended reality (XR), including mixed reality (MR), augmented reality (AR), and virtual reality (VR).
In line with the continuous evolution and demands of our times, this year the workshop introduces the question: Who is being left behind in the adoption of these technologies? This question aims to broaden the invitation to researchers and encourage reflection on it, fostering a collective effort towards making technology more accessible.
Topics of interest include (but are not limited to):
Immersive & Interactive Content
- 3D virtual environments
- 3D graphics
- 3D meshes
- Light fields
- Point clouds
- Omnidirectional media
- Authoring language and tools
Quality and Performance of Immersive Multimedia Systems
- Performance metrics:
- Latency
- Scalability
- Throughput etc.
- Objective quality metrics:
- Video and Audio Quality
- Quality of experience etc.
- Evaluation methodologies
- Security and privacy
Accessibility in XR
- Designing inclusive user interfaces
- Designing inclusive testing and evaluation
- Ethical considerations
- Adaptive and customizable XR systems
- Using XR to improve people with special needs life
Support for Immersive Multimedia Systems
- Immersive and interactive multimedia systems (i.e., VR, AR, MR)
- Sensor systems
- Vision systems
- Wearable systems
- Operating systems
- Distributed systems
- Middleware
- Mobile and embedded systems
Perception and Behaviour in Immersive Experience
- Psychological effects and perception
- Multisensory processes
- Social interactions
- Human-computer interaction
- User behaviour analysis and modelling
Applied Contexts of Immersive Multimedia Systems
- Social VR/XR
- Cinematic Virtual Reality
- Digital TV
- Games/Entertainment
- Education
- Healthcare
- Storytelling
Submission Instructions
MMVE solicits full papers (up to 6 pages, excluding references) and short papers (up to 3 pages, excluding references), covering
one of the above or closely related topics. Short paper submissions are expected to either present a work-in-progress or
describe a system or application suitable for demonstration at the workshop.
All submissions should double blind using the standard ACM proceedings style
(two-column LaTeX template with document class \documentclass[sigconf,review,anonymous]{acmart}
).
Submissions must be blinded and constitute original, unpublished work not under review elsewhere. Submissions will undergo a double-blind peer review process
and will be selected based on their originality, merit, and relevance to the workshop. Accepted papers must be presented by one of the authors at the workshop, so at least one authors of the paper should be in person,
and will be archived in the ACM Digital Library as part of the ACM MMSys 2025 proceedings.